2.2 Warehouses
Warehouses are the economic heart of your empire. You have one warehouse for each of the maps (i.e. one for Europe, one for the Caribbean and one for India). Warehouses are used as distribution centres for your nation's economy.
Immediately at the start of the month taxes for army maintenance, etc., are taken from the warehouse. At the end of the month all goods produced by production sites are placed in the warehouse. The goods that are then needed for further production, for example the weaving of wool into textiles, are then automatically drawn from the warehouse and the converted goods placed back in the warehouse. Finally, at the end of the month, the tax-income is transferred into the warehouse.
For example, during production first all raw materials are produced (i.e. horses and sheep, stone quarries, wood camps, mines, vineyards, and estates produce), then the weaving mills will weave wool into textiles and finally factories and mints will produce economic points and Louisdore respectively.
No raw materials will be taken from the barracks or shipyards during the production phase.
If insufficient raw materials are contained within a warehouse then production of textiles, economic points or Louisdore may be limited or stopped.
Example:
A factory needs 1 unit of ore, 5 units of textiles and 20 units of wood to produce 100 economic points (EcPt). During the production phase the computer will calculate how many EcPts the factory will produce this month. For 2000 EcPts there must be 20units of ore, 100units of textiles and 400units of wood as raw materials in your warehouse, but if there is enough ore and wood but only 60units of textiles then only 1200 EcPts will be produced.
Next Topic:2.3 Barracks and Shipyards