5.1.4 Setting Up Brigades
New brigades are formed using the "Set Up Brigades" section on the turn sheet. A maximum of eight new brigades can be created in your empire each month, although only a maximum of two can be created in foreign or colonial territory. (There are some limitations see the following page- Preconditions).
New brigades are set up at barracks and shipyards within your empire. The brigade will be formed during the month the order is issued and will be ready to receive orders at the beginning of the next month. They will however take part in a battle in the month that they are formed. Each brigade must be built with the standard minimum of five battalions and a maximum of seven. Battalions six and seven are known as the 'Additional Battalions'.
The set up command is written in section -03- on the turn sheet, "Set Up Brigades", and is as follows:
Command: (Depot)/(B1)/(B2)/(B3)/(B4)/(B5)/(B6)/(B7)/(name)
Example:254/ 1 / 1 / 3 / 3 / 3 / 0 / 0 / Brigade 34
In depot 254 Brigade 34 is formed with the minimum five battalions.
Depot : Registration number of the barracks/shipyard where the brigade is to be built
B1-B7 : Troop number for the chosen battalion type (see sections 9.1 to 9.16)
Name : Name you have chosen for the brigade.
Each battalion in a brigade will automatically be set up with the maximum headcount of 800 men at experience 3.
Required Goods for Setting up Brigades:
The following goods are required to set up brigades and must be available in the barracks/shipyard where the brigade is to be set up:
For each recruit1 citizen
For each recruitThe amount of money shown in the army table under 'CO'
For each cavalryman1 horse
Each mounted artillery man1 horse
For every 25 recruitsThe amount of EcPts shown in the army table
Preconditions:
-the barracks/shipyard must belong to your empire.
-the required amount of money & EcPts, number of men and horses must be transferred to the depot using section -01- of the turnsheet.
-a brigade must be set up with at least 5 battalions. The remaining two battalions can be set up later when you need them (see 5.1.5., p34).
-when setting up brigades in a part of Europe that belongs to your political sphere then the required amount of money will increase by 50%.
-when setting up brigades in a part of Europe that neither belongs to your home region nor to your political sphere the required amount of money will triple and you cannot set up more than one brigade per month.
-not all brigades can be set up everywhere. The following limitations exist:
-Colonial Troops (Kt - type 19) can only be set up in Europe
-In the Colonies you can only set up the following types:
Colonial Auxiliaries (Ca - type 17)
Mounted Colonial Troops (Mc - type 37)
Colonial Cavalry (Cc - type 39)
and these types cannot be set up in Europe
-Troop types with even numbers (e.g. 2,4,10,12 etc.) can only be set up as battalions 6 and 7 - (see 5.1.5, p34 below) and only in section -04- of the turn sheet, and can only be set up in a nation's Home Region
Notes:
When setting up brigades, the program only accepts the battalions as the numbers from the army tables in chapter 9, not the abbreviations.
When setting up brigades, new elite units (i.e. even numbered troop types) can only be added to existing brigades in section -04- of the turn sheet, and can't be created with a new brigade.
Your empire will receive it’s full quota of ten commanders quicker (see 5.2.1. , p39,) by building more five battalion brigades (i.e. you should be able to build more brigades per turn).
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